With the release of Ghostbusters (2016) Activision will be launching not one, but two different Ghostbusters video games! Or adventures.
Scott Lowe, Activision’s Communications Manager wrote on the company’s blog:
This July, Ghostbusters returns to screens both big and small. That’s right, in addition to the new film from Sony Pictures, this July we’re introducing two all-new Ghostbusters adventures for consoles and mobile devices.—Ghostbusters and Ghostbusters: Slime City, respectively. Both games will feature new casts of rookies as they fight rogue sprits while the now-famous Ghostbusters are off stopping high-profile poltergeists.
On PlayStation 4, Xbox One, and PC, there’s Ghostbusters, a third-person action role-playing game with up to four-player local co-op. Each player can level up their character’s gear and abilities by battling ghosts, completing objectives, or discovering hidden collectibles. Players will have four heroes to choose from, each with their own unique personality and play style that benefit the overall team.
This replica of the sculpt of the Gozer Temple doors used in the original Ghostbusters film is based on the actual mold created by special effects legend Richard Edlund and his team at Boss Film Studios. Featuring intricate details that will thrill Ghostbusters fans, this evocative sculpt can be wall-mounted or displayed upright.
The sculpt comes with a copy of the deluxe book Ghostbusters: The Ultimate Visual History, which takes an in-depth look at over three decades of Ghostbusters fun, from the original movies to the animated shows, comics, video games, toys, and other collectibles.
Exclusive to this edition are reproductions of three blueprints used on the original Ghostbusters film to construct the miniature version of 55 Central Park West and the streets below it and the Gozer Temple set.
Ghost Corps via their Facebook page added the above photo showing both upcoming Ghostbusters and Ghostbusters (2016) figures, vehicles, and play sets. We believe most, if not all the figures, etc are from Mattel. The Ghostbusters (2016) figures were shown at this year’s New York Toy Fair.
What’s really new is the bottom of the display. It appears Mattel is re-releasing their former Matty Collector Ghostbusters figures in all new “classic” packaging. Except for a certain marshmallow ghost. Which basically hasn’t been packaged that way since Kenner produced and sold a The Real Ghostbusters version 30 years ago.
According to Ghost Corps the classic figures come with parts to build a “no ghost” logo.
Ghostbusters: The Board Game II builds off the successful original and introduces new miniatures, campaigns, powers, events, entities, gear… and GHOSTS. A standalone expansion, the game can be played on its own or mixed and matched with the original board game, which raised over $1.5M last year on Kickstarter. It includes 54 Miniatures including new Courtroom and Slime Blower Ghostbuster figures.
With authentic art from Ghostbusters comic book artist Dan Schoening and a script by Erik Burnham, the game is filled with references, in-jokes and Easter eggs that fans will love. Ghostbusters: The Board Game II is a flexible action-strategy game with unpredictable adversaries and a wide range of abilities, with 12 reversible tiles and campaigns that last from 20 minutes to multiple hours to let 1-4 players bust ghosts however they like.
With Ghostbusters Monopoly (GBI Blog Post, February 12, 2016) passing go next month, Ghost Corps (Facebook) had confirmed a Ghostbusters version of Yahtzee was also rolling onto your game table.
USAopoly provided a product photo and description:
America’s #1 dice game, Yahtzee has been slimed! Everybody’s beloved Slimer is the shaker cup and the hit movie Ghostbusters is the theme for this take on YAHTZEE! Roll five Proton Packs for a Yahtzee with an lnter-dimensional twist.
Game features custom Sllmer shaker and translucent dice.
Ghostbusters Yahtzee should be available in July. As always release dates can change for various reasons.
Sean Charlesworth and Norman Chan from Tested posted a video back in March about a new 3D printed Ghost Trap. (GBI Blog Post, March 10, 2016) Then they went in-depth (GBI Blog Post, March 13, 2016) with a 30 minute video.
With the 3D files available to make one of your own 3D Ghost Traps, if you have the hardware and software, Sean and Norman have made a 50 minute assembly video. With our patents and IP fully protected by laws that HAD to be invented due note assembling a 3D Ghost Trap will not, we repeat WILL NOT function to catch any class of ghost.
Watch how the 3D-printed ghost trap project comes together in this step-by-step build tutorial! Sean puts together his ghost trap kit, explaining the design of each piece along the way. You can download the files for the print here, and buy hardware kits here. Thanks to Dremel for providing the 3D printer and tools for us to build this project! Learn more about the Dremel 3D Idea Builder here.
As the old saying can go, their’s never a good time to take a vacation around here. This past week was no exception. I originally wanted Louis to update GBI with recent Ghostbusters happenings. In the US deadlines for Tax Day were coming up. As you can imagine Louis was pretty stressed. In addition to what else he does at GBI.
While we really should have more then me to actually update a global site, we don’t. On short notice the best we could do (or so we hoped) is to have interns look through social media and save links. Thankfully at least one employee thought to put a little organization into it. Not enough as now I have to do more then one job as I resume the un-normacly of working for Ghostbusters International.
I’ll be writing about this past week’s Ghostbusters happenings. Hopefully while informative you’ll be ectocontained as well.